Wednesday, February 29, 2012


Contract Killers - Player V.2

Contract killers is a text based Urban Game that allows players to take the role of an assassin and gather information, track, and assassinate their target by taking a picture of their target. This game allows for networking, fun, and exploring new areas.


Objective

The object of the game is to gain levels through completing contracts of “assassinating” other players in the game.



Required Information


  • ·       Full name
  • ·       Preferred alias
  • ·       Full class schedule
  • ·       Car make/color if applicable
  • ·       Residence building on campus
  • ·       Allow a picture to be taken



Beginning, Level 1

Players will be given 300 credits, and will begin at level 1. Players will be informed of how the game operates, and will be given the contact information of the game master, and will be told when the initial round will begin.



Game Round

AT THE BEGINNING OF EVERY ROUND, PLAYERS MUST CONTACT THE GAME MASTER TO “CHECK-IN”. This will allow the game master to add you into the contract list, and for you to receive a contract for that round.

Players will be given a contract target, in which they must acquire information about them, and then take a recognizable picture of them, or “assassinate” them, without being assassinated by the assassin that has a contract for them. Once assassinating the target, players then have completed their task, and then assume the contract of their assassinated target.
Players are allowed to purchase items that will prolong their ability to play. The consolation rounds will be made so that the player can hunt the next player who gets assassinated, yet if the other player also has purchased a “revive”, he may hunt the hunter as well.



Rules


  • Players must never lie to the game master
  • Players are allowed to trade items, abilities, and gold, but must be through the game master
  • Players are allowed to trade information freely
  • Private areas (bathrooms, inside dorm rooms, etc.) are off limits for photograph, though the area surrounding is not
  • Players can create contracts that assign other players the opportunity to kill the contractor’s target
  • Players are not allowed to cover their heads without purchasing the disguise item. If caught using a disguise without purchasing the item, 100 gold will be deducted in the next round
  • Players cannot hide their face with clothing during the round
  • Try not to call the game master
  • Vandalizing the phones and cameras of others is strictly not allowed



Economy

Gold is used to purchase items at the beginning of rounds, and may be purchased up to an hour after the round has begun.


Information:


  • Picture - 150
  • Username - 50
  • Dorm Room - 100
  • Car - 50
  • Schedule per day - 150


Items:


  • Disguises - 50
  • Revive - 150
  • Extended Contract - 100 per hour
  • Extra Gold per kill (1.5) - 150
Players are allowed to send and receive gold. Players must send the game master a text saying amount, and to whom it is going.



Extra Missions

The game master will assign extra missions which invovles all the players who signed in for the round. In these extra missions, carry out the contract for bonus items, contracts, and levels.



Mock Round for player 1

Game begins, player 1 is given player 2 as a target, the time limit for this round is from 11:00am to 7pm. Player 1 purchases a picture and a class schedule of their intended target. Looking through the information on their Facebook profile, they find out that they are a highpoint IT support assistant. Calling IT, Player 1 finds out player 2 comes in for work at 2:00, right after lunch. This information allows player 1 to go to the Slane student center and keep a look out for player 2. There, he meets player 4, but cannot do anything other than interact with this character. At 1:30 he finds his target at Subway, takes a picture of him, and sends it to the game master. After the picture is verified, he is given player 2’s contract; assassinate player 3. After assassinating player 2, he approaches the player, who has recently been informed he’s been assassinated. Assuming a pseudo name, Not Player 1, or perhaps another “username” seen on the scoreboard, player 1 trades gold for information on player 3 with player 2. Player 2 ensures the transactions are complete with the game master, then tells player 2 is supposed to play volleyball in front of Finch hall at 3:30, and that because of work he wasn’t able to find him. Arriving at the scene early, player 1 waits on the chair. To his surprise, he receives a message informing him that he has been assassinated, and that his new contract was player 4, who was assassinated before he was. This is part of the consolation round.

Knowing the identity and schedule of player 4, he runs to player 4’s next activity, which is dinner at the grille. Knowing that player 1 knew this information, player 4, who also purchased a revive and therefore also chasing player 1, decides to escape, and doesn’t show up at the grille, but waits at the entrance, phone ready, and takes a picture of player 1 before he had parked.  By the time he had taken it and sent it the clock showed 7:10, the round was over. The day ended, and players later that night were able to get onto their computers, and check the scoreboards and amounts of points and money they had accumulated for the rounds.



Tips & Tricks


  • Deception is part of the game, use it wisely and use it to your advantage
  • Trading is encouraged
  • Plan ahead
  • Remember, you only have an hour to purchase items at the beginning of the round
  • The game master can only verify that contracts have been fulfilled and money has been transferred, he cannot ensure that player to player contracts will be carried through
  • Depending on phone and service, texts may be sent at different speeds
  • Extra gold for first kill may not be a good idea in the beginning of the game at low levels
  • Have fun

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